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Dungeon crawler and shop sim · Digital Sun · 2018

Moonlighter

Shopkeeper by day, dungeon diver by night. A cosy loop of fighting, finding and selling.

4.4Score out of 5

Moonlighter official artwork
Official artwork © Digital Sun

Save data

How it saves
CheckpointsAutosaves each day and when you return to town. Inside dungeons, your run is at risk.
If you fail
Most of your backpack if you fall in a dungeon; town progress is safe.
Forgiveness
Good place to stop
About every 30 minutes

0-1What you do

Will runs a shop in a village built around mysterious dungeons. At night he explores the dungeons for items; by day he sets prices and sells them to customers, then upgrades the town.

0-2Who it is for

Players who enjoy a satisfying routine and a mix of action and management.

1-1Day and night

The loop of dungeon at night and shop by day gives clear stopping points. One day makes a natural session.

2-1What you can lose

If you fall in a dungeon, you lose most of what you carried. A pendant lets you escape early with your bag.

3-1Setting prices

Watching customer reactions to your prices is a small, satisfying puzzle.

Power-ups

  • Charming art
  • Satisfying loop
  • Clear session breaks

Debuffs

  • Repetition over time
  • Late difficulty spikes

Hint

Buy the merchant pendant early. Escaping with a full bag beats risking it.

Final word

A cosy, clever mix of dungeon diving and shopkeeping.

Played to the credits and saved on 29 October 2026. Updates can change details; check the official page before buying.